About this paper

Appears in:
Pages: 2189-2195
Publication year: 2014
ISBN: 978-84-616-8412-0
ISSN: 2340-1079

Conference name: 8th International Technology, Education and Development Conference
Dates: 10-12 March, 2014
Location: Valencia, Spain

DIGITAL GAME BUILDING IN THE TEACHER TRAINING PROGRAMME: HOW IS IT PERCEIVED?

N. Charlier1, L. Van Der Stock1, S. Bermingham2, D. Cropper2, J. Duggan2, N. Whitton2

1KU Leuven (BELGIUM)
2Manchester Metropolitan University (UNITED KINGDOM)
As educational technology is rapidly changing, greater emphasis has been placed on preparing the next generation of teachers for effective technology integration into the classroom. This paper describes the design, implementation and evaluation of a course on digital game building (DGB). The course, tailor-made for student-teachers, is one of the main deliverables of MAGICAL (MAking Games In CollaborAtion for Learning), a project that was funded in 2011 under the LLP transversal ICT Programme. The project aims to generate tools, resources and teacher know-how for implementing collaborative DGB activities, and to verify the validity and applicability of the methodology in primary and lower secondary school. At this stage, training materials have been developed and we’re now running game-building courses for student teachers in partner countries. These cover the theoretical side of game based learning and teaching with games, as well as practical aspects like how to design and manage classroom activities based on game design and development using different authoring tools. Preferences and attitudes of student teachers following the course in two partner countries will be presented, as well as lessons learned from their experiences.
@InProceedings{CHARLIER2014DIG,
author = {Charlier, N. and Van Der Stock, L. and Bermingham, S. and Cropper, D. and Duggan, J. and Whitton, N.},
title = {DIGITAL GAME BUILDING IN THE TEACHER TRAINING PROGRAMME: HOW IS IT PERCEIVED?},
series = {8th International Technology, Education and Development Conference},
booktitle = {INTED2014 Proceedings},
isbn = {978-84-616-8412-0},
issn = {2340-1079},
publisher = {IATED},
location = {Valencia, Spain},
month = {10-12 March, 2014},
year = {2014},
pages = {2189-2195}}
TY - CONF
AU - N. Charlier AU - L. Van Der Stock AU - S. Bermingham AU - D. Cropper AU - J. Duggan AU - N. Whitton
TI - DIGITAL GAME BUILDING IN THE TEACHER TRAINING PROGRAMME: HOW IS IT PERCEIVED?
SN - 978-84-616-8412-0/2340-1079
PY - 2014
Y1 - 10-12 March, 2014
CI - Valencia, Spain
JO - 8th International Technology, Education and Development Conference
JA - INTED2014 Proceedings
SP - 2189
EP - 2195
ER -
N. Charlier, L. Van Der Stock, S. Bermingham, D. Cropper, J. Duggan, N. Whitton (2014) DIGITAL GAME BUILDING IN THE TEACHER TRAINING PROGRAMME: HOW IS IT PERCEIVED?, INTED2014 Proceedings, pp. 2189-2195.
User:
Pass: