'PHYSICS IS JUST A RABBIT-JUMP AWAY , FOLLOW THE WHITE RABBIT IN TO THE DEEP PHYSICS!' :SO LETS TEACH PHYSICS WITH ANIMATION IN SECONDARY SCHOOLS
1 Anadolu University, Faculty of Fine Arts Animation (TURKEY)
2 Anadolu University, Faculty of Science Physics (TURKEY)
About this paper:
Appears in:
EDULEARN13 Proceedings
Publication year: 2013
Pages: 3888-3892
ISBN: 978-84-616-3822-2
ISSN: 2340-1117
Conference name: 5th International Conference on Education and New Learning Technologies
Dates: 1-3 July, 2013
Location: Barcelona, Spain
Abstract:
This study is a compilation study consisted of published articles in physics education for secondary school pupils and usage of animation for their development and particularly the role of using animation in physics education, was emphasized.
The fundamentals of physics are the foundation of just about every field of engineering,every piece of electronics equipment since the transistor is the result of our understanding quantum mechanics, We could go on for quite a while listing proven and developing technologies that rely on physics discoveries.Physics - the study of matter, energy and their interactions - is an international subject, which plays an important role in the future progress of humankind. The support of physics education and researches in all countries are important;it is an essential part of the educational system because it generates fundamental knowledge which is needed for the future technological advances that will continue to drive the economic engines of the world. So the beginning of the physics education teachers should keep the interest alive and make the complicated parts easier via animations. Because in primary and secondary classes' science education, specially physics for the beginners, can be something very complicated,hard to imagine, difficult to understand cause of the non-developed three dimensional thinking. In this study it was concluded that professional animation applications in the right place and time have positive effects on students.Keywords:
Physics, education, animation, visual material.