STUDY OF GEOMETRIC SHAPES THROUGH TRADITIONAL BASKETRY USING DIGITAL TECHNOLOGIES

A. Casado, A. Sanchez, I. Leon 

University of The Basque Country UPV/EHU (SPAIN)
In the Higher Technical School of Architecture of the University of the Basque Country, within the Geometry subjects, students have been working on the study and control of Geometric Forms. Starting with the Basic forms, it deepens to the Complex Forms, linked to Architecture. In this study, different digital technologies are used, which allow the students to generate physical models at different scales using different techniques and materials. For this purpose, different 3D modeling software is used and besides, there is a digital manufacturing laboratory that allows 3D printing. Nowadays, this teaching is being developed, linking the study of Geometric shapes to the development of Models inspired by traditional basketry. Basketry is a process of confection by weaving or winding longitudinal, natural or artificial materials. Different materials, manufacturing techniques and wefts are analyzed, relating these characteristics of basketry with essential elements of geometric shapes such as geodesic lines, which are of great importance in basketry. The use of 3D modeling software such as Rhinoceros and the visual programming language Grasshopper, which acts as a plug-in within the first, allows students to explore patterns and shapes never before manufactured. After obtaining digital models that transcend the techniques and forms used in traditional basketry, real physical models are produced with natural materials such as chestnut strips. With all this, the students are developing their own learning in geometric shapes applying their knowledge to the evolution of a deeply rooted Cultural Heritage.