About this paper

Appears in:
Pages: 4409-4415
Publication year: 2017
ISBN: 978-84-697-6957-7
ISSN: 2340-1095
doi: 10.21125/iceri.2017.1176

Conference name: 10th annual International Conference of Education, Research and Innovation
Dates: 16-18 November, 2017
Location: Seville, Spain

GAMES AND INTERACTIVE DESIGN - A STRATEGIC APPROACH TO CURRICULUM DESIGN FOR APPLIED LEARNING IN HIGHER EDUCATION

J. Carter, R. McLennan

University of Canberra - Tafe QLD (AUSTRALIA)
The concept of applied learning has evolved from the notion of a practical ‘hands on’ learning experience to a broader definition that includes a contextualized learning environment. Applied learning strategies are often acknowledged as being able to provide opportunities for learners to develop the key skills and knowledge required for future careers in industry and further education.
This paper details the design and development of the Bachelor of Games and Interactive Design offered at the University of Canberra. In particular, the paper will discuss the strategic approach toward curriculum design that has been chosen in order to facilitate work integrated learning and industry-based learning experiences. Through examining the application of theoretical concepts and existing principles of applied learning the paper provides insight into how the implemented strategies have impacted student experience. In conclusion, this study illuminates implications for both teachers and learners in an applied learning environment designed specifically for careers in video games and interactive design.
@InProceedings{CARTER2017GAM,
author = {Carter, J. and McLennan, R.},
title = {GAMES AND INTERACTIVE DESIGN - A STRATEGIC APPROACH TO CURRICULUM DESIGN FOR APPLIED LEARNING IN HIGHER EDUCATION},
series = {10th annual International Conference of Education, Research and Innovation},
booktitle = {ICERI2017 Proceedings},
isbn = {978-84-697-6957-7},
issn = {2340-1095},
doi = {10.21125/iceri.2017.1176},
url = {http://dx.doi.org/10.21125/iceri.2017.1176},
publisher = {IATED},
location = {Seville, Spain},
month = {16-18 November, 2017},
year = {2017},
pages = {4409-4415}}
TY - CONF
AU - J. Carter AU - R. McLennan
TI - GAMES AND INTERACTIVE DESIGN - A STRATEGIC APPROACH TO CURRICULUM DESIGN FOR APPLIED LEARNING IN HIGHER EDUCATION
SN - 978-84-697-6957-7/2340-1095
DO - 10.21125/iceri.2017.1176
PY - 2017
Y1 - 16-18 November, 2017
CI - Seville, Spain
JO - 10th annual International Conference of Education, Research and Innovation
JA - ICERI2017 Proceedings
SP - 4409
EP - 4415
ER -
J. Carter, R. McLennan (2017) GAMES AND INTERACTIVE DESIGN - A STRATEGIC APPROACH TO CURRICULUM DESIGN FOR APPLIED LEARNING IN HIGHER EDUCATION, ICERI2017 Proceedings, pp. 4409-4415.
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