DIGITAL LIBRARY
21ST CENTURY EDUCATION TRENDS
University of Economics in Bratislava (SLOVAKIA)
About this paper:
Appears in: EDULEARN20 Proceedings
Publication year: 2020
Page: 5965
ISBN: 978-84-09-17979-4
ISSN: 2340-1117
doi: 10.21125/edulearn.2020.1560
Conference name: 12th International Conference on Education and New Learning Technologies
Dates: 6-7 July, 2020
Location: Online Conference
Abstract:
The most valuable capital of knowledge society is education and creativity. The goal is to increase the quality and the simplicity of the manner of obtaining knowledge and subsequently to strengthen the knowledge. Building a knowledge society requires, besides other changes, to change the education system with a focus on creativity, innovation and ability to independently deal with problems. The penetration of science and technology into different areas changes the position of a person, where decision-making based on the obtained information plays a crucial role. The methods and forms of learning must also be changed by the school, which prepares an individual to be able to adapt to changing requirements. The impact of scientific and technological progress on education and training is a social problem where it is necessary to address mainly the contradiction between the amount of new knowledge in the individual scientific fields and the educational possibilities of the school. One of the main tasks of today's school is to prepare young people for their future personal and professional life in an increasingly technologically focused society. Teachers must therefore have a wide range of new or innovated approaches to teaching, especially those using new ICTs. With the development of technologies, it is possible to improve the quality of the teaching process and thus to provide students with new forms of education and obtaining information. Today's young generation uses ICTs daily. They have become a regular and inseparable part of their everyday life, especially in leisure activities, games, entertainment and communication with friends. Students bring a lot of stimuli into the school environment and also expect to use similar technology at school in the training and educational process. The use of innovative methods and modern technologies greatly moves the education in schools forward and creates a motivating environment for creative work of educators and students. Since its inception, MUVE (multi-user virtual environment) has emerged in a variety of visual forms - from a purely textual form to today's multimedia 3D virtual reality.

Ultimately, the main providers of education are schools. However, they cannot fulfil their task without qualified teachers, who are the basis of an effective education system. And this system inherently includes ICT tools. In school but also business environment the concept of e-learning naturalised itself already a longer time ago. It connects digital technologies and education and thus creates an ideal environment for the education of young and productive people. With the development and expansion of the Internet, various methods and tools of education have also begun to develop. Each stage of Internet development has other characteristics that have influenced and still influence the management of the pedagogical process.

In this paper, we will describe the characteristics of selected methods and technologies that activate the student, can facilitate the learning process and, last but not the least, influence his/her relationship to further education.
Keywords:
ICT, multi-user virtual environment, e-learning, virtual and augmented reality, machine learning, role playing, social interaction.