@InProceedings{BAYONACUALLADO2018WHE,
author = {Bayona-Cuallado, D. and Soler-Dom{\'{i}}nguez, A. and Granell-Miguel, E. and Ramos-Mezquita, J.M.},
title = {WHEN FUN COMES INTO THE CLASSROOM: USING GAMIFICATION TO ENGAGE STUDENTS AND ENTREPRENEURS IN VOCATIONAL EDUCATION AND TRAINING},
series = {12th International Technology, Education and Development Conference},
booktitle = {INTED2018 Proceedings},
isbn = {978-84-697-9480-7},
issn = {2340-1079},
doi = {10.21125/inted.2018.1037},
url = {https://dx.doi.org/10.21125/inted.2018.1037},
publisher = {IATED},
location = {Valencia, Spain},
month = {5-7 March, 2018},
year = {2018},
pages = {249-255}}
TY - CONF
AU - D. Bayona-Cuallado
AU - A. Soler-Domínguez
AU - E. Granell-Miguel
AU - J.M. Ramos-Mezquita
TI - WHEN FUN COMES INTO THE CLASSROOM: USING GAMIFICATION TO ENGAGE STUDENTS AND ENTREPRENEURS IN VOCATIONAL EDUCATION AND TRAINING
SN - 978-84-697-9480-7/2340-1079
DO - 10.21125/inted.2018.1037
PY - 2018
Y1 - 5-7 March, 2018
CI - Valencia, Spain
JO - 12th International Technology, Education and Development Conference
JA - INTED2018 Proceedings
SP - 249
EP - 255
ER -
D. Bayona-Cuallado, A. Soler-Domínguez, E. Granell-Miguel, J.M. Ramos-Mezquita (2018) WHEN FUN COMES INTO THE CLASSROOM: USING GAMIFICATION TO ENGAGE STUDENTS AND ENTREPRENEURS IN VOCATIONAL EDUCATION AND TRAINING, INTED2018 Proceedings, pp. 249-255.