DIGITAL LIBRARY
THE HEURISTIC PROGRAMMING: JAVA VIRTUAL BOOK PROJECT
Universidad Veracruzana (MEXICO)
About this paper:
Appears in: INTED2012 Proceedings
Publication year: 2012
Pages: 3529-3533
ISBN: 978-84-615-5563-5
ISSN: 2340-1079
Conference name: 6th International Technology, Education and Development Conference
Dates: 5-7 March, 2012
Location: Valencia, Spain
Abstract:
Nowadays Multimedia communication has become an important tool, as a technological resource / and communication media put to our service, although, it refers to a new computer as a technology communication, it currently has established a close relationship in education, identifying and providing the means or tools to support the competences approach in certain areas of knowledge, as in the area of Computer Systems where programming is one of the generic skills that students should developed in order to define the exit profile, and which is the process and the ability to analyze, design, write and maintain codes of computer programs to develop an action that the end user requires. Therefore, in the Bachelor of Computer Systems Administration from the Universidad Veracruzana, has developed a virtual book where through the use of sounds, images, animations, text and video as well as other teaching and learning strategies aimed at developing these approach skills, allows students to obtain competencies in the area.
This project is integrated by sixth main stages. The first one, give us a general explanation about what we may found in this research document, taking an important space the significant fact of the use of technological media in the educational process and the new trends of e-learning strategies
After we may get an approximation witht the research method used in order to get all the required information to design the e-book, their main components such as sound, images, etc. And on the other hand all the theoretical foundation.
In the third and fourth stages we will find a brief theoretical and contextual reference about Heuristic and programming teaching respectively. To finally, develop the main section consisted in the Java Virtual Book and the main conclusions.
Keywords:
Competence, heuristic, programming, book, virtual.