CURRENT TRENDS IN AUGMENTED REALITY AND FORECASTS ABOUT THE FUTURE
Anadolu University (TURKEY)
About this paper:
Conference name: 10th annual International Conference of Education, Research and Innovation
Dates: 16-18 November, 2017
Location: Seville, Spain
Abstract:
Augmented Reality (AR) is the enrichment of the objects and spaces in the physical world through the use of computer generated artificial, virtual and synthetic 3D elements. Different from virtual reality, AR does not replace the actual world, but rather it enriches the actual world environment with 3D digital elements. AR can be used in many different fields, such as military research, the games industry, medicine, and engineering, and is becoming increasingly widespread as an innovative technology and an interdisciplinary field. In particular, the fact that mobile devices such as smartphones and tablet computers have more powerful processors, higher resolution screens and more highly-developed cameras, and are empowered with features such as GPS, digital compasses and accelerometers, has contributed to AR becoming ever more widespread. There are several reports (Horizon Reports, Abi Research, Juniper Research Reports) regarding the current and future status of AR that include some anticipation. The common point of all the reports is the fact that AR will become more widespread and effective in the future. Although this study contains the trends in the fields such as engineering, game sector and marketing its focal points are “educational environments” and "open and distance learning". Particular focus will be on AR usage within the context of educational technologies and making forecasts for the future. The study will be supported with infographics, tables and visuals and a detailed analysis will be made. In the relevant literature no similar comprehensive literature analysis has been encountered. This study is expected to fill this gap in the literature. In this study, an implication is aimed to be made through analyzing all trend reports about AR in the literature, articles, and other academic publications through conducting an in-depth literature review and content analysis methods. As a result, a contribution to the literature will be made through a comprehensive study that includes predictions about the current and future status of AR.Keywords:
Augmented reality, virtual reality, educational technology, open and distance learning, trends, forecasts, in-depth literature review.