M-LEARNING USING ANDROID PLATFORM FOR THE CONSERVATION OF THE MIXTEC CULTURE
1 Universidad Tecnológica de la Mixteca (MEXICO)
2 Universitat de les Illes Balears (SPAIN)
About this paper:
Appears in:
EDULEARN15 Proceedings
Publication year: 2015
Pages: 2649-2659
ISBN: 978-84-606-8243-1
ISSN: 2340-1117
Conference name: 7th International Conference on Education and New Learning Technologies
Dates: 6-8 July, 2015
Location: Barcelona, Spain
Abstract:
At present, the Android operating system is a platform for hundreds of millions of mobile devices in over 190 countries throughout the world, as well evidenced by the more than 1.5 trillion downloads from Google Play. The increase of Android users makes the platform more versatile communications for wireless and mobile computing of Google. Android is an important platform mainly because Google is entering in the mobile market and because the architecture of Android enables software environment highly customizable thanks to its link of execution of the requested actions and the code to satisfy these requests. Android is a software platform and operating system for mobile devices based on a Linux kernel, one of its most important features of this system is that it is open source.
There are more than 80,000 educational applications with the intention to collect and analyse the main content in the classroom, between the advantages offered by these applications is that they are integrated to convert the activity in the classroom in a motivating experience that helps the development and management of the classes, in addition to being available at any time without the need for a connection to the internet or its equivalent and without the figure of a classroom teacher.
The present study has as main objective contribute to the strengthening of the Mixtec language of the community of Santos Reyes Yucuna, the state of Oaxaca, Mexico. This community has as main characteristic cultural tradition of its "Uses and Customs", where the language is an important factor in their society, given that 100% of its inhabitants speak and/or understand the language, however not all know how to write. This work takes more importance because it starts with the documentation of a new strand of the Mixtec language, through the use of new information and communication technologies (ICT), in specific learning through the use of mobile technology (m-learning). Has been applied ethnolinguistic methodology for the study of context and MODELI methodology (Methodology for the Design of an Educational Digital Object Indigenous Language) for analysis and design application with m-learning approach. The application is aimed at children of basic education level between 8 and 12 years old in the community. The rapprochement that has children with mobile technology gives in a natural way, by what leads to learning more enjoyable and interactive for the users, therefore the intention is to help children to improve their writing of the Mixtec language and promote their technology skills. This application is supported by the version 4.1.2 of Android, with object-oriented programming, using tools such as Eclipse, Android SDK, plug-in Eclipse by the benefits they offer the does not need to be installed.Keywords:
Android, Mixtec Culture, M-learning.