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Author:
Camilla Gyldendahl Jensen
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2016
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MAINTAINING COLLABORATIVE, DEMOCRATIC AND DIALOGUE-BASED LEARNING PROCESSES IN VIRTUAL AND GAME-BASED LEARNING ENVIRONMENTS
C.G. Jensen
,
E. Sorensen
-
ICERI2017 Proceedings
-
pages 1797-1805.
GAMIFICATION OF INNOVATION PROCESSES BY BRINGING “WORLD OF WARCRAFT” TO THE REAL WORLD
C. Gyldendahl Jensen
-
EDULEARN16 Proceedings
-
pages 59-68.