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Author:
António Coelho
0000-0001-7949-2877
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13
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LITERATURE REVIEW ON THE APPLICATION OF ENTRECOMP FRAMEWORK IN UNIVERSITY SETTINGS
E. Osipovskaya
,
A. Coelho
,
P. Tasi
-
EDULEARN24 Proceedings
-
pages 3626-3632.
COMPARATIVE ANALYSIS OF EXISTING FRAMEWORKS ON TRANSVERSAL COMPETENCES FOR HIGHER EDUCATION
E. Osipovskaya
,
A. Coelho
-
INTED2024 Proceedings
-
pages 7518-7524.
INTERDISCIPLINARY CO-CREATION OF A MULTIPLAYER GAMIFIED MOBILE APP TO ADDRESS HERITAGE PRESERVATION CONSCIOUSNESS AMONG MUSEUM VISITORS: THE CASE OF THE MILITARY MUSEUM OF PORTO
B. Andrez
,
M. van Zeller
,
A. Coelho
,
P.M. Homem
,
M.M. Pinto
-
ICERI2023 Proceedings
-
pages 5518-5524.
EDUCATIONAL ESCAPE ROOMS ACTIVITIES TO FACILITATE LEARNING STRATEGIES AND IMPROVE TEACHING, LEARNING, AND ASSESSMENT PROCESSES
D. Sousa
,
A. Coelho
,
M. Torres
-
EDULEARN22 Proceedings
-
pages 2534-2539.
A SERIOUS GAME FOR TYPE 1 DIABETES: HOW TO INCREASE KNOWLEDGE IN TEENAGERS AND YOUNG ADULTS THROUGH GAMIFICATION
F. Oliveira
,
H. Zão Oliveira
,
A. Coelho
-
INTED2022 Proceedings
-
pages 9803-9810.
NINJA TURTLES RACE: A REACTION TIME TEST TO STUDY AND ASSESS THE FOCUS OF ATTENTION, MOTOR, AND COGNITIVE SKILLS IN CHILDREN'S LEARNING PROCESSES
D. Sousa
,
A. Coelho
,
G. Bernardes
,
N. Correia
-
INTED2021 Proceedings
-
pages 4851-4857.
HISTOLOGICAL CHALLENGE - A DIGITAL BOOK THAT IS ALSO A GAME
P. Babo
,
A. Coelho
,
P. Silva
-
INTED2020 Proceedings
-
pages 8238-8246.
“INVASIVE PLANTS” – A SERIOUS GAME TO BRING AWARENESS ABOUT INVASIVE SPECIES
L. Santos
,
P. Reis
,
F. Costa
,
M. Esteves
,
R. Teixeira
,
A. Coelho
-
INTED2020 Proceedings
-
pages 6158-6164.
A NEW GAME-BASED APPROACH FOR THE CREATIVE LEARNING OF PROGRAMMING IN THE DIGITAL MEDIA AREA
A. Coelho
,
L. Reis
,
J. Monteiro
-
EDULEARN19 Proceedings
-
pages 7907-7917.
LOCATION-BASED TOURISM IN-GAME CERTIFICATION
R. Baptista
,
R. Nóbrega
,
A. Coelho
,
C. Vaz de Carvalho
-
INTED2015 Proceedings
-
pages 3602-3610.
METHODOLOGY FOR CREATING A COMPETENCES CERTIFICATION CORRELATION MATRIX
R. Baptista
,
R. Gonçalves
,
A. Coelho
,
C. Vaz de Carvalho
-
ICERI2013 Proceedings
-
pages 2522-2532.
METHODOLOGY FOR IN-GAME CERTIFICATION IN SERIOUS GAMES
R. Baptista
,
A. Coelho
,
C. Vaz de Carvalho
-
EDULEARN13 Proceedings
-
pages 3152-3162.
COMPUTER-BASED ASSESSMENT SYSTEM FOR E-LEARNING APPLIED TO PROGRAMMING EDUCATION
J. Xavier
,
A. Coelho
-
ICERI2011 Proceedings
-
pages 3738-3747.