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SOUNDCOOL: NEW TECHNOLOGIES FOR MUSIC EDUCATION
1 Universitat Politècnica de València (SPAIN)
2 Universitat de Valencia (SPAIN)
3 Carnegie Mellon University, Pittsburgh (UNITED STATES)
About this paper:
Appears in: ICERI2015 Proceedings
Publication year: 2015
Pages: 5974-5982
ISBN: 978-84-608-2657-6
ISSN: 2340-1095
Conference name: 8th International Conference of Education, Research and Innovation
Dates: 18-20 November, 2015
Location: Seville, Spain
Abstract:
This paper proposes a new model for music education based on the use of the application Soundcool, a modular system for music education with smartphones, tablets and Kinect developed by Universitat Politècnica de València (UPV) through UPV (2013, Spain) and Generalitat Valenciana (2015-2016, Spain) projects. Soundcool has been programmed in Max, a modular graphical programming environment for music and interactive multimedia creation, and uses Open Sound Control, designed to share information in real time over a network with several media devices. Our application is a creative development environment in its own right, but for running Max patches it requires only the free application Max Runtime/Max player. The pedagogical architecture of Soundcool is based on three music education scenarios that allow interaction between the various agents involved in the classroom. Soundcool is going to be used as a music education tool in several European countries through an Erasmus+ European project.
Keywords:
Soundcool, Music Education, Innovation Technology, Interfaces, OSC, MAX.