DIGITAL LIBRARY
COLLABORATIVE BLENDED LEARNING IN THE FINE ARTS USING SOCIAL NETWORK PLATFORMS
1 Universidad Miguel Hernández, Facultad de Bellas Artes (SPAIN)
2 University of Cambridge, Spanish and Portuguese Department (UNITED KINGDOM)
About this paper:
Appears in: ICERI2010 Proceedings
Publication year: 2010
Pages: 3031-3042
ISBN: 978-84-614-2439-9
ISSN: 2340-1095
Conference name: 3rd International Conference of Education, Research and Innovation
Dates: 15-17 November, 2010
Location: Madrid, Spain
Abstract:
This Project shows some collaborative Blended Learning experiences in which the on-line tool for social networks Ning was used as a complement to the presential teaching in Fine Arts. The main topic was the study and experimentation of strategies of collective creation in the two subjects in which these experiences were carried out. The project took place in the Faculty of Fine Arts, University Miguel Hernández, during 2008-09 and 2009-10 academical years.

The main aim of these experiences was to work the key aspects in collective creation processes with the students through collaborative methodological strategies.

The methodology covers these four aspects:
1. Promoting collaborative learning through the use of a tool that boosts participation and
interaction among students, widening the framework of presential teaching.
2. Practising and deepening in the search, selection and analysis of information in the Internet to encourage students critical thinking with regard to the use of new technologies and information management.
3. Creating collective files of information that allow the sharing of text, image, video and sound in order to improve knowledge and points of view.
4. Experimenting and sharing of collective creation processes through sharing ideas, public follow-up of the process of creation of projects within a team work and public exhibition of results.

Webs of the Project:
http://arteycreacioncolectiva.ning.com
http://estrategiascreativas09.ning.com
http://estrategiascreativas10.ning.com
Keywords:
Web 2.0, Social Networking, Blended learning, collaborative learning, Fine Arts.